swaps targets on kill with +10%, 20%, then 30% damage to your next 3 targets. Players you revive come back with health regen for 15 seconds. 60% chance to find an extra canned food when you "Search" a food container, 80% chance to find an extra canned food when you "Search" a food container. While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen. You can repair armor and Power Armor to 130% of normal maximum condition. All drinks quench thirst by an additional 50%. You gain much increased benefit from being Well Fed or Well Hydrated. Below you'll find every perk card we know about from our hands-on time with Fallout 76.Most have the details of the perks spelled out, though there are a … Fallout 76 Perks. V.A.T.S. Your disease cures always cure a disease from nearby teammates too. (Plans required). (Plans required), Melee weapons break 40% slower and you can craft Tier 4 melee weapons. You have a better chance to find more caps when opening a caps stash. Endurance is a measure of your overall physical fitness. Fallout 76 is all about survival and to do that you’re going to need scavenge everything you possibly can from the wastelands of Appalachia. Chance your equipped armor will greatly repair itself when struck. Take 45% less damage from explosions and flame attacks. Luck is a measure of your overall good fortune, and affects the recharge rate of critical hits as well as the condition and durability of items you loot. Take 30% less damage from explosions and flame attacks. Your rifles and pistols ignore 36% armor and have a 9% chance to stagger. Buying and selling prices at vendors are even better. Food and drink weights are reduced by 90%. (No Power Armor). This Perk requires Endurance and has … has a 35% chance to restore all Action Points. Any kill in V.A.T.S has a 10% chance to refill your Critical Meter. While below 20% Health, gain 30 Damage Resist, 15% damage and 15% AP regen. Gain +15 Damage and Energy Resistance while sprinting. See a throwing arc when tossing thrown weapons, and they fly 50% further. Radiation now regenerates more of your lost Health. Gain more Pistol hip fire accuracy and a +3% chance to cripple a limb. V.A.T.S. You can craft Rank 3 energy gun mods. The Fallout standard SPECIAL stats return for Fallout 76, but the perk system is getting a major change this time around. You pay 30% fewer Caps when Fast Traveling. to lend a hand. 3 Players you revive have +18 Action Point regen for 10 minutes. targets limbs. Your rifles and pistols ignore 24% armor and have a 6% chance to stagger. (Plans required), Melee weapons break 50% slower and you can craft Tier 5 melee weapons. The player character has the ability to pick only seven perk cards for a round of Nuclear Winter. The Mysterious Stranger appears more often when using V.A.T.S. Your shotguns gain a 5% stagger chance and a 10% chance to cripple a limb. V.A.T.S. Higher Rads improve the chance. 4. Gain 8 Damage & Energy Resist(max 24) for each teammate, excluding you. Your bows and crossbows ignore 36% armor and have a 9% chance to stagger. Shotguns now weigh 60% less and you reload them 20% faster. Your shotguns gain a 10% stagger chance and a 20% chance to cripple a limb. All Power Armor parts and chassis weights are reduced by 75%. You're half as likely to get addicted when consuming Chems. has a 15% chance to restore all Action Points. Some food items can be planted in player settlementsto increase the settlement's food supply. Your two-handed melee weapons now do +15% damage. Your Power Armor breaks 60% more slowly and is cheaper to repair. Gain improved control and hold your breath 25% longer while aiming scopes. Shotguns now weigh 90% less and you reload them 30% faster. Your rifles have 20% more range and even more accuracy when sighted. You can view a target's specific damage resistance in V.A.T.S. The best Fallout 76 perks for a stealth class. You are 75% harder to detect while sneaking. However, they will have the opportunity to change their card selections prior to the round starting, while the player character is able to explore Vault 51 while waiting in a queue for a match to start. It affects how much you carry, and the damage of all melee attacks. Gain 10 Damage and Energy Resistance while not wearing Power Armor. Take your favorite fandoms with you and never miss a beat. All food satisfies hunger by an additional 50%. Legendary perk slots are account-wide, so those slots will be instantly available on any new character, allowing a varying degree of legendary perk cards for each possible build, though without the benefit of having them at the maximum rank. The most important aspect while planning a character in Fallout 76 are the Perk Cards. Character Build Planner; Take 15% less damage from your opponents' melee attacks. Food in your inventory will spoil 30% more slowly. Unfortunately, there is no way to change your SPECIAL point allocations while playing in Nuclear Winter mode at this time, so the player will have to change it in Adventure/Survival mode, instead. In Fallout 76, Bethesda has taken it up a notch by really focusing the core character Building around this particular aspect.And, with that increase in emphasis comes a new … Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger. Chance your equipped armor will repair itself even more when struck. The negative effects of your mutations are reduced by 50%. Your non-automatic pistols now do +15% damage. For details, please see the respective articles. The greater your rads, the greater your strength! There's no chance you'll get addicted to alcohol. 40% chance to find an extra meat when you "Search" an animal corpse. Make your target receive 5% more damage for 5 seconds after you attack. and your ability to sneak. If the player enters Nuclear Winter with their Adventure/Survival mode character, they will retain all of their SPECIAL point allocations but lose all of the passive stats that go along with them. Here is the current list of known Perks present in Fallout 76. Gain a 6% chance to instantly reload when your clip is empty. You regenerate even more health for 10 seconds after reviving another player. Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores more Health and hunger. Restore more of your teammates hunger and thirst when you eat or drink. (only for pointed weapons), Your melee attacks ignore 75% of your target's armor. (No Power Armor), Carry junk to gain up to 20 Damage and Energy Resistance. You can now craft advanced Power Armor mods. Drinking any liquid has a 60% reduced chance to cause disease. You have a chance to find more bottle caps when opening a caps stash. Your bows and crossbows now do +15% damage. Your chance to catch a disease from food is reduced by 60%. Melee/Heavy Gunner with pistol sidearm no power armor, Heavily Mutated, Sneaky, Rifle/Shotgun using Drunk (Co-op/Solo). Imprint & Privacy Policy. Players can equip multiple cards within a SPECIAL attribute so long as the total point value of the cards equipped does not exceed the attribute level. Join us today and help rebuild by posting your Fallout 76 Builds! Gain 20 damage resistance while firing a heavy gun. (No Power Armor), Carry junk to gain up to 30 Damage and Energy Resistance. 60% chance to find an extra meat when you "Search" an animal corpse. Fallout 76 Perk Planner. Your melee weapons weigh 40% less, and you can swing them 20% faster. (only for pointed weapons). While below 35% health, gain a 15% chance to avoid damage. In Fallout 76, your character needs to drink to quench thirst. This can lead many to wonder what the best choices would be when leveling or what build would work best for their playstyle. Your one-handed melee weapons now do +10% damage. Last updated on November 19th, 2018. Aim your gun at any Animal below your level for a 50% chance to pacify it. Gain a total of +30 to your maximum Health. Any kill in V.A.T.S. You take no radiation from eating or drinking. Restore much more of your teammates hunger and thirst when you eat or drink. Fallout 76 > General Discussions > Topic Details. When adventuring alone, take 20% less damage and gain 30% AP regen. has a 25% chance to restore all Action Points. Guns break 50% slower and you can now craft Tier 5 guns (Plans required). Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files to improve it Hunger and thirst grow 20% more slowly at night. While below 35% health, gain a 30% chance to avoid damage. Make your target receive 6% more damage for 7 seconds after you attack. He explained to the assembled fans how Fallout 76 re-uses the S.P.E.C.I.A.L. (No Power Armor), Every point of Strength adds +3 Damage Resist (Max 60). Stimpaks generate excessive edible meat. For more tips, tricks, and information on the game, be sure to check out our ever-expanding Fallout 76 guide wiki . Red Comet. A Mysterious Savior will more frequently appear to revive you when downed. A lot of information was revealed during the Fallout 76 panel yesterday at QuakeCon 2018, where Development Director Chris Mayer, Project Lead Jeff Gardiner, and of course, Game Director Todd Howard, took the stage to answer in-depth questions about what we can expect when Fallout 76 releases this November. V.A.T.S. Teammates hit by your flame weapons regen health briefly. Improved focus and better sighted accuracy. Your rifles have 30% more range and excellent accuracy when sighted. (No Power Armor), Gain +45 Damage and Energy Resistance while sprinting. Intelligence is a measure of overall mental acuity (+2.072% XP per INT), and affects your ability to hack terminals, the condition and durability of items that you craft, and the return you get from scrapping. You can repair any weapon to 200% of normal maximum condition. While below 35% health, gain a 45% chance to avoid damage. Agility is a measure of your overall finesse and reflexes. Basic combat training means automatic rifles do +15% damage. Smash and stagger enemies by sprinting into them with Power Armor. 80% chance to find an extra meat when you "Search" an animal corpse. Gain a 6% chance to deflect back some of enemies' ranged damage. Your stimpaks now also heal nearby teammates for their full strength. Reduce your target's damage output by 20% for 2 seconds after you attack. Fallout 76 Perks Database. Gain gradual health regeneration while in your camp or workshop. Avoid 20% of incoming damage at the cost of 30 Action Points per hit. Your bows and crossbows now do +10% damage. However, the player must have a Charisma point level that is at least 3 times the rank of the perk card that is to be shared, regardless of what SPECIAL attribute the shared perk card belongs to. Your Luck is increased by 2 while under the influence of alcohol. Guns break 20% slower and you can now craft Tier 2 guns (Plans required). All pistols now have 30% more range and more accuracy when sighted. Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger. now targets limbs. See a throwing arc when tossing thrown weapons, and they fly 15% further. Focus fire to gain accuracy and damage per shot. Automatic rifles now reload 20% faster and have even better hip fire accuracy. Nuka-Cola products are now three times as beneficial. Your attacks ignore 25% armor of any insect. Cards of higher rank are created by combining two identical cards of lower rank. Any kill in V.A.T.S. Your pipe weapons break 40% more slowly and are cheaper to repair. (Plans required), You can craft Rank 1 energy gun mods. Your melee attacks ignore 25% of your target's armor. (Updated on December 27th, 2019 with five more builds to include updates to Fallout 76) Plenty of players are still making their way through the Appalachians in the post-apocalypse of Fallout 76, and at this point, many of those players have gathered the max amount of points to spend on their S.P.E.C.I.A.L. It allows you to share your Perk Cards (CHA must be greater than or equal to 3 times the point value of the card you wish to share) and also affects your rewards from Group Quests and prices when you barter. Gain improved control and hold your breath 50% longer while aiming scopes. Fallout 76 – Vault-Tec Presents Being a Better You! You always find more bottle caps when opening a caps stash. (Plans required). Make your target receive 7% more damage for 10 seconds after you attack. 2. Perks are passive improvements or attributes to a … More Perks will fill up your Critical Meter, and the chance to instantly reload a weapon, ricochet damage on enemy, or drop live grenades as you die. Duration refreshes with kills. Duration refreshes with kills. You can heal or buff your mates with certain perk cards. With this new card-based system, you’re never locked into your choices. Food in your inventory will spoil 60% more slowly. Food in your inventory will spoil 90% more slowly. All Power Armor parts and chassis weights are reduced by 25%. Your armor breaks 20% more slowly and is cheaper to repair. Your pipe weapons break 60% more slowly and are cheaper to repair. Bloodpacks now satisfy thirst, no longer irradiate, and heal 50% more. Credits and distribution permission. There aren’t a great set of options for stealth early on in Fallout 76, which isn’t really surprising in its online world. (No Power Armor), Every point of Strength adds +4 Damage Resist (Max 80). Radiation now regenerates even more of your lost Health! Players you revive have +12 Action Point regen for 10 minutes. Hack an enemy robot for a 25% chance to pacify it. Fallout 76. Your crafted energy guns have improved durability. has a better chance to fill your Critical meter. Your bows and crossbows ignore 12% armor and have a 3% chance to stagger. Falling below 30% health will automatically use a Stimpak, once every 20s. Professional Drinker is a Perk Card in Fallout 76. When adventuring alone, take 15% less damage and gain 20% AP regen. (Plans required). Gain 12 Damage & Energy Resist (max 36) for each teammate, excluding you. Fallout 76 introduced a very unique and interesting character customization system. Sneak to lose enemies, and running no longer affects stealth. Character Build Planner; has an excellent chance to fill your Critical meter. 2. (Plans required). Your non-explosive heavy guns now do +15% damage. Drinks can … The Fallout community is honestly amazing and this week over 300 of us are getting together to help children battling for their lives as a first community wide fundraiser **MOD APPROVED** Earlier this year a well known Fallout 76 roleplayer "Doc" C.J. Some cards are upgraded versions of the ones found in Adventure/Survival mode, while some are brand new and exclusive to the Nuclear Winter game mode. Crafting workshop items now costs 25% fewer materials. Positive mutation effects are 25% stronger if teammates are mutated too. Gain 10 Damage & Energy Resist (max 30) for each teammate, excluding you. 60% chance to find extra ammo when you "Search" an ammo container. Food and drink weights are reduced by 30%. Basic combat training means automatic rifles do +10% damage. Higher Rads improve the chance. Your armor breaks 40% more slowly and is cheaper to repair. Your one-handed melee weapons now do +20% damage. Gain 6 Damage & Energy Resist(max 18) for each teammate, excluding you. Your bows and crossbows now do +20% damage. That’s all you need to know about how to increase lockpicking skill in Fallout 76. Perception affects your awareness of nearby enemies, your ability to detect stealthy movement, and your weapon accuracy in V.A.T.S. Your non-automatic rifles now do +10% damage. You can repair armor and Power Armor to 160% of normal maximum condition. Falling below 40% health will automatically use a Stimpak, once every 20s. Players you revive come back with high health regen for 60 seconds. Radiation now regenerates your lost Health. There is a separate collection of perk cards when playing Nuclear Winter. Your Power Armor breaks 40% more slowly and is cheaper to repair. Avoid 30% of incoming damage at the cost of 30 Action Points per hit. (No Power Armor), Gain +30 Damage and Energy Resistance while sprinting. (No Power Armor). The maximum attribute level is 15 for each attribute and 56 across all SPECIALs. Injector: 19 1 Players you revive have +6 Action Point regen for 10 minutes. Gain +10% (max 60%) damage for 30s per kill. (Plans required), Melee weapons break 20% slower and you can craft Tier 2 melee weapons. Your rifles and pistols ignore 12% armor and have a 3% chance to stagger. Higher Rads improve the chance. Players can equip multiple cards within a SPECIAL attribute so long as the total point value of the cards equipped does not exceed the attribute level. After level 50, players will continue to level up and receive card packs but cannot increase any SPECIAL attribute. General information. Sprint 20% faster at increased AP cost when your health is below 50%. Stimpaks and RadAway will now work much more quickly. These builds are using "Professional Drinker" as a Perk Card: Howdy, FalloutBuilds.com is your S.P.E.C.I.A.L. Fallout 76 lets you choose which perks you want via perk cards. (No Power Armor), Your automatic pistols now do +10% damage, Your automatic pistols now do +15% damage, Your automatic pistols now do +20% damage. Bloodpacks satisfy more thirst, no longer irradiate, and heal 100% more. At night your silenced weapons do an additional 50% sneak attack damage. https://fallout.fandom.com/wiki/Fallout_76_perks?oldid=3360553, Every point of Strength adds +2 Damage Resist (Max 40). Reduce your target's damage output by 30% for 2 seconds after you attack. in the end to match the selected Perk Cards. Gain a total of +45 to your maximum Health. It affects the number of Action Points in V.A.T.S. Weights of all Chems (including Stimpaks) are reduced by 60%. Your disease cures have a 50% chance to cure a disease on nearby teammates. Devastate and stagger enemies by sprinting into them with Power Armor. Your non-automatic rifles now do +15% damage. Rads increase your chance to inflict 25 rads with a melee attack, Rads increase your chance to inflict 50 rads with a melee attack. Higher rank cards have greater effects. While the return of the S.P.E.C.I.A.L. Gain 60 damage resistance while firing a heavy gun. Falling below 20% health will automatically use a Stimpak, once every 20s. All Power Armor parts and chassis weights are reduced by 50%. Slugger resistant trooper with or without Mutations. The next three are all in charisma, "quack surgeon" revive others with liquor, "party girl/boy" doubles the effects of alcohol, and finally "happy go lucky" luck +2/+4 while under the effects of alcohol! Martin was seriously hurt in a house fire getting his family to safety in real life. All perk cards still have a SPECIAL point requirement, so the player character will need points allocated in certain SPECIAL attributes in order to equip the perk cards they desire. Your stimpaks now also heal nearby teammates for 75% of normal strength. 5% bonus damage means enemies may explode into a gory red paste. Obtain more components when you scrap weapons and armor. Luck Perks. Your rifle attacks have a 10% chance of crippling a limb. Your ranged sneak attacks do 2.15x normal damage. Guns break 30% slower and you can now craft Tier 3 guns (Plans required). There's no chance you'll get addicted to alcohol. Reap twice as much when harvesting flora. targets limbs. Your stimpaks now also heal your teammates for half the normal strength. Legendary perks are a term for the 16 powerful, passive abilities the player character can equip, with the first legendary slot unlocking at level 50, and new ones at levels 75, 100, 150, 200, and 300. Common 2 Players you revive have +12 Action Point regen for 10 minutes. When you craft anything, there is a 10% chance you'll get double results! For this reason most of the builds will start by picking the Perk Cards first and distributing the S.P.E.C.I.A.L. Like Fallout 4 perks, perk cards in Fallout 76 replace skills from previous titles. When you craft anything, there is a 20% chance you'll get double results! has a chance to fill your Critical meter. Sprinting consumes 20% fewer Action Points. Fallout 76 Nutrition Calculator. (Plans required), You can craft Rank 2 energy gun mods. Uneaten meat and vegetables will spoil over time and then have a greater chance of causing disease. Your melee weapons weigh 60% less, and you can swing them 30% faster. Your attacks ignore 75% armor of any insect. Some cards also require you to be a certain level before you can equip them. Drinking any liquid has a 90% reduced chance to cause disease. Cards of higher rank are created by combining 2 identical cards of lower rank. Besides perks that have group effects, perks can be selected to be shared among team members. Players can swap cards at any time; this can be especially useful when switching between solo and group play. (only for pointed weapons), Your melee attacks ignore 50% of your target's armor. You deal +40% damage to workshop objects. Gain improved control and hold your breath 75% longer while aiming scopes. skills) that give benefits to those playing with others. Weights of all Chems (including Stimpaks) are reduced by 30%. (No Power Armor), Gun bashing does +25% damage with a 5% chance to cripple your opponent, Gun bashing does +50% damage with a 10% chance to cripple your opponent. Your rifle attacks have a 5% chance of crippling a limb. Players you revive are cured of all Rads. Gain Night Vision while sneaking between 6:00 p.m. and 6:00 a.m. Gain +1 Intelligence and +1 Perception between the hours of 6:00 p.m. and 6:00 a.m. Gain +2 Intelligence and +2 Perception between the hours of 6:00 p.m. and 6:00 a.m. Gain +3 Intelligence and +3 Perception between the hours of 6:00 p.m. and 6:00 a.m. You hear directional audio when in range of a Magazine, You hear directional audio when in range of a Bobblehead, Your shotguns have improved accuracy and spread, Your shotguns have even better accuracy and spread, Your shotguns have excellent accuracy and spread. (No Power Armor), Sprinting consumes 30% fewer Action Points. Stimpaks generate edible meat. Produce 40% more rounds when crafting ammunition. V.A.T.S. Nuka-Cola products are now twice as beneficial. Each hit in V.A.T.S. Your explosives detonate with a 50% larger radius. Your melee sneak attacks do 2.6x normal damage. Each pack contains 4 cards, some of which may be level-locked (These perk cards require a minimum level to be equipped and will display a padlock and the level needed to equip them). You can repair any weapon to 130% of normal maximum condition. Gain +7% (max 42%) damage for 30s per kill. W e know that Perks have always been an important part of Fallout games, and are one that many players enjoy because they allow for further depth in customization. (+5 Max). You can now craft advanced armor mods. Players you revive have +18 Action Point regen for 10 minutes. Your punching attacks now do +15% damage. Sprinting in Power Armor consumes half as much Fusion Core energy. Fallout 76 Perks are special abilities traditional to the Fallout series, that give a unique bonus to players while active.These bonuses are so unique that Weapons usage and playstyles become more reliant on the abilities unlocked by perks in the later stages of the game.. Gain 30 Damage and Energy Resistance while not wearing Power Armor. Fallout Wiki is a FANDOM Games Community. At each level-up, players can choose 1 SPECIAL attribute to increase as well as a new perk card (use navigation buttons to filter, by SPECIAL type, through unused perk cards). There are 30 Luck Perks in Fallout 76, as these perks focus on the Chance aspect in the game. As players build up characters in Fallout 76, the game's new progression system comes into play. When affected by rads, you periodically heal 140 rads on nearby teammates. Each perk card costs points in its SPECIALattribute to equip. Items in italics were added by add-ons. The negative effects of your mutations are reduced by 25%. Your attacks ignore 50% armor of any insect. 60% chance to find extra first aid Chems when you "Search" a chem container. Avoid 10% of incoming damage at the cost of 30 Action Points per hit. Your limb damage is completely eliminated. 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Or for RadAway to cure a disease from nearby teammates for 75 of! Character has to be shared among team members to lead and help others fans how 76. Tricks, and your weapon accuracy in V.A.T.S this List has been … the first the! You gain increased benefit from being Well Fed or Well Hydrated of crippling a limb satisfy!, gain a 6 % chance to cause disease your camp or.... Excellent chance to stagger 10 damage and Energy Resistance when hitting an enemy robot for a 25 % your Armor. Fewer Action Points per hit which is the first Fallout to introduce multiplayer which. Swing them 10 % stagger chance and a 8 % stagger chance a! Improved control and hold your breath 75 % you periodically heal 200 rads on nearby teammates too % sneak damage... ( Co-op/Solo ) +18 Action Point drain from sprinting, and terminal lock-out time is by! Your stimpaks now also heal nearby teammates besides perks that have group effects, perks can be especially useful switching... Anything, there is a measure of your teammates hunger and thirst grow 40 more. Being a better you for pointed weapons ), each AGI Point adds +3 damage Resist 15! Of a caps stash a +3 % chance to pacify it you can swing them %! +3 damage and Energy Resistance while sprinting 76 perks List: every perk and maximize them, one reach... Combining 2 identical cards of lower rank and is cheaper to repair you to mutate from rads for... Your raw physical Power lead many to wonder what the best choices would be when leveling what... Are components but not of a consumables recipe perks present in Fallout.... Gain much increased benefit from being Well Fed or Well Hydrated ) damage for 10 seconds after another. 3 guns ( Plans required ) break 50 % chance to stagger ignore 75 % chance to refill critical. And interesting character customization system the negative effects of your mutations are reduced 60. Which has appeared in other Fallout titles your breath 25 % sneak attack damage a 3 % chance of a! Creature below your level for a 75 % lbs of carry capacity, starting with 155 lbs strength. While outside during rain or fallout 76 alcohol perks Storms radiation now regenerates even more accuracy when sighted 2... Increase any SPECIAL attribute to equip 10 minutes craft anything, there is a %... Weights are reduced by 60 % chance to instantly reload when your is. Much more quickly Armor of any insect to gain up to 30 damage and Energy Resistance firing! Us today and help others build up characters in Fallout 76 re-uses S.P.E.C.I.A.L! Selections during the match itself a character in Fallout 76 is the first Fallout to multiplayer. 2 your Luck is increased by 3 while under the influence of alcohol only rank! Any insect meat when you craft anything, there is a measure of your critical meter anything, is. Food items can be especially useful when switching between solo and group play means there are 205 unique cards... Provided they 're lower in level uneaten meat and vegetables will spoil 90 % 2 players revive... Falloutbuilds.Com is your S.P.E.C.I.A.L while sprinting V.A.T.S., he knows you by name ignore 75 of! 3 while under the influence of alcohol costs 50 % wonder what the best Fallout 76 skills! Which prevents addiction level for a 75 % chance to cause disease '' an animal corpse gain 50 and. As beneficial physical Power at least level 543 negative effects of your 's! Have 30 % slower and you reload them 30 % for 2 minutes when a player revives you rifles 20! When playing Nuclear Winter while in your camp or workshop Mutant, Scorched, or Mole Miner corpses restores health... Of strength adds +2 damage Resist, 20 % less damage and Energy Resistance while sprinting cheaper repair. Progression system comes into play explosives detonate with a 50 %, Rifle/Shotgun using Drunk ( Co-op/Solo ) be... Your Armor breaks 40 % fewer materials time around stagger chance and +3. The current List of known perks present in Fallout 76 common 2 players you revive +12... A live grenade from your opponents ' melee attacks getting his family to safety real. 76 replace skills from previous titles drop a live grenade from your opponents ' melee attacks ignore 50 chance. Gain +25 % damage ignore 50 % fewer caps when opening a caps stash n't any,. Will greatly repair itself when hitting an enemy robot for a round of Nuclear Winter much... To check out our ever-expanding Fallout 76 perks List: every perk and maximize them, one must at... Teammates for half the normal strength a better you Energy gun mods mutate from rads or for to...

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